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Comparison of restoration of skills Druid priest


1.
Pastor: Recovery (9) 365MP moment NOCD 15 seconds sustained recovery target 810 Life Points. (Enhanced Recovery: +20% treatment; psychiatric treatment: +10% treatment.)

Druid: Rejuvenation (10) 335MP moment NOCD 12 seconds sustained recovery target 756 Life Points. (Empowered Rejuvenation: +15% treatment; natural gift: +5% treatment.)

Clear that the minister is in quantitative terms Bideluyi is much more, but only more than 30MP. 2 are instantaneous continuous treatment skills, pastor dominant.

2.
Pastor: Resurrection (5) 683MP 10 second NOCD resurrection goals and recovery goals of 750 Life Points and 1000 mana. Can not be used in combat.

Druid: Rebirth (5) 337MP 3 second 30-minute CD Casting Material: Iron wood seed resurrection goals, and make restoration of 2200 Life Points and 2800 mana.

In contrast, the greatest weakness is the pastor of the Resurrection can not be used in combat, chanting long, and resurrection of recovery less (although not in a state of war since, + how much it's not so important), and Druid priests did not shortcomings of that 3, replaced by 30-minute CD, then the role of each skill depends on the time advantages of the operator, and if the priest to escape and come back to revive it, Pastor dominant (but seldom right ), but quickly destroy mission, the Druid priests can resurrect him escape. 2 are the resurrection skill, mixed.

3.
Pastor: Treatment (4) 450MP 4 second NOCD treatment goal 948-1072 Life Points. Advanced Treatment (4) 960MP 4 second NOCD treatment goals 2396-2674 Life Points. (Psychiatric treatment: +10% treatment; intensive treatment: -15% MP consumption; treatment Masters: -0.5 seconds chanting)

Druid: Healing Touch (10) 790MP 3.5 second NOCD treatment goals 1890-2230 Life Points. (Natural focus: 60% anti-interrupt; strengthen the Healing Touch: -15% MP consumption; natural gift: +5% treatment.)

There are two priests on similar skills, probably +100% & 50%, and treatment may lead to hatred, it will be smaller (I guess), + talent, the two skills sang the same time, but is so the , the therapeutic effect of addition of Druid priests 500 points or so, but consume more 170MP (many friends), that is, the recovery of MP per point of HP volume, druid & priest is about the same (of course, still pastor is a multi-point), but, there are other natural anti-Druid 60% cut, the advantages are. This contrast pastor under the bar should have to agree (it should be no other kind of priest talent / skill, right?), Druid winning point.

4.
Pastor: rapid treatment (7) 380MP 1.5 second NOCD rapid therapeutic targets 812-958 Life Points. (Psychiatric treatment: +10% treatment; strengthen the rapid treatment: 70% anti-interrupt.)

Druid: resuscitation technique (9) 880MP 2 second NOCD treatment of life-friendly target 1003-1119 point value and a sustained recovery in 21 seconds 1064 Life Points. (Nature's gift: +5% treatment; natural focus: 60% anti-interrupt; enhanced retrogradation; 50% of the severe impact effects)

Explain first, the Druid can not find similar skills, so they took this to do comparison, because the treatment difference was not significant (mean instant recovery part), chanting the time difference is not large, are anti-interrupt talent. Continue to do comparison, look at the figures, the first treatment of Druid priests and more than! But also that part of the continuing anti-interrupt is only 10% less, even if the blows to the BT a (50% + high-intelligence equipment, banging is common to say), but! In fact really you? ? That is not the first difference of 0.5 seconds, but powerful why would not disadvantage the skills, ah, see MP consumption on! Druid's even doubled, depressed, so much treatment capacity, but also hard hit, and anti-break, on which more than 1.5 times the MP, so that calculations can be considered a right balance. Compared, the obvious answer, the MP sufficient condition, and the situation is dangerous but half the time, the Druid dominant; in the absence of MP, the situation is a little more than half of the most dangerous risk is that the pastor when the world was; still their own merits. (Not to say that in order not to Zhaoma are similar, the data is such that)

5.
Pastor: Prayer Therapy (4) 1030MP 3 second NOCD group therapy close to his teammates 939-991 Life Points. (Psychiatric treatment: +10% treatment; intensive treatment Prayer: -20% MP consumption)

Druid: quiet (4) 1235MP moment for 10 minutes every 2 seconds to restore the value of 294 points around the lives of his teammates, 10 sec. Druid must continue to cast magic in order to maintain the channel (that is not in the attack within 10 seconds, was attacked while stopped treatment). (Nature's gift: +5% treatment; strengthen quiet: 80% anti-interrupt.)

Group therapy skills, recognized rescue group skills, create hatred, it is not dangerous to court death ah. Still do respect the amount of energy for 10 seconds if the Druid, then the amount is more than absolute, but the MP consumption is still much more, if the pastor + has talent, MP difference is even greater. Then to the actual use of it, first of all, it is dangerous to use as the skills, first hit a question mark, when the really dangerous priests chanting 3 seconds to do (if there is no blame to interrupt)? This is my only question the pastor of this skill, except this is definitely a good skill, and druid, the need cheap wow gold for access, resulting in a lot of people think that this skill is not used, but the actual combat, 80% of the anti-fight Could it get run off of? And soldiers do not dry it is white, but 10 seconds of course, not easy, but can usually stick to around 8 seconds, but the contrast with the pastor, personally feel the biggest advantage of prompt. Well, how about off than a month are the result of ah, if the relative handicap players, then pastor of skills conducive to team members can pull strange, then, a good Druid.

Several restoration skills combined with the above comparison, the minister in the recovery of the most prominent feature is powerful recovery effects of points (a difference of 10%), but the Druid all have with each skill pastor a small difference to make up That part of the treatment.

Also to add another race-specific skills Pastor
Desperate Prayer (7)?? MP instant 30 minutes of human, dwarf priest proprietary instant treatment skills caster 1324-1562 Life Points.

Some people say that Druid priests were here less prompt recovery skills, can do better than if Druid priest than the strong absolute, and 3 minutes 1 second of the natural rate can change under a spell for the prompt, and then of course, then Healing Touch your friends, and pastor than the 30-minute CD, clear it, and the Healing Touch to restore quantity (access retrogradation can be).

Then another, pastor, Holy Specialization: +5% Holy Hit Chance; strengthen the sacred blow; +10% Holy Smite Damage (injury blow description is written, I do not know if the treatment effect). The -20% threat talent is all Druid & pastor, but as far as I know, the Druid is generally not + the talent (to attract hatred can be changed after the Bears top).