Comparison of the treatment of occupational therapy
Natural means to strengthen the skills associated with all this talent after
Special equipment is also included in a reference table, this equipment is Spirit of Aquementas: assistant equipment to reduce consumption of all the magic of 25, a relatively long but not difficult to run errands task prizes tested this equipment according to the person that is a priority in gifted (Sheng Qi using flash test), temporary in its test results shall prevail. Enhanced therapeutic effect of other equipment ignored.
Information in the order
[Cast time / duration of mana] [weighted average of the treatment] [therapeutic dose per mana (HPM, Healing Per Mana point), the equipment in brackets after the Spirit of Aquementas HPM] [healing per second (HPS, Healing Per Second)]
Range of healing spells to single terms, expressed by the formula in rule number n. Fractional part, such as for the mana, healing is done away from treatment, such as the HPM, HPS is rounded.
Pastor
Related gift description:
Enhanced recovery: recovery (Renew) the effect of an increase of 15%
Psychiatric treatment: the effect of healing spells by 10%
Intensive treatment: small treatment (Lesser Heal), treatment (Heal), a large treatment (Greater Heal) mana cost reduced by 15%
Treatment Masters: The treatment (Heal), a large treatment (Greater Heal) to reduce the cast time of 0.5 seconds
Intensive Treatment prayer: prayer therapy (Prayer of Healing) mana cost reduced by 20%
Mental Agility: Prompt magic mana cost reduced by 10% (recovery is instant magic)
Primary treatment (Lesser Heal) 3 ?
[2.5sec 85mana] [135-157 avg.146] [1.72 (2.43) hp / mana] [58.4 hp / sec] - normal
[2.5sec 72mana] [148-172 avg.160] [2.22 (3.14) hp / mana] [64.0 hp / sec] - Talent: psychiatric treatment, intensive treatment
Treatment (Heal) 4 ?
[4.0sec 450mana] [948-1072 avg.1010] [2.24 (2.38) hp / mana] [252.5 hp / sec] - normal
[3.5sec 382mana] 1042-1179 avg.1110] [2.91 (3.07) hp / mana] [317.3 hp / sec] - Talent: psychiatric treatment, intensive treatment, therapy masters
Great treatment (Greater Heal) 4 ?
[4.0sec 960mana] [2396-2674 avg.2535] [2.64 (2.71) hp / mana] [633.8 hp / sec] - normal
[3.5sec 816mana] [2635-2941 avg.2788] [3.47 (3.51) hp / mana] [796.6 hp / sec] - Talent: psychiatric treatment, intensive treatment, therapy masters
Rapid treatment (Flash Heal) 7 ?
[1.5sec 380mana] [812-958 avg.885] [2.33 (2.49) hp / mana] [590.0 hp / sec] - normal
[1.5sec 380mana] [893-1053 avg.973] [2.56 (2.74) hp / mana] [648.7 hp / sec] - genius: mental therapy
Recovery (Renew) 9 ?
[15.0sec 365mana] [810] [2.22 (2.38) hp / mana] [54 hp / sec] - normal
[15.0sec 328mana] [1012] [3.09 (3.31) hp / mana] [67.5 hp / sec] - Talent: enhanced recovery, mental therapy, agile cast
Treatment of prayer (Prayer of Healing) 4 ?
[3.0sec 1030mana] [939-991 avg.965] [0.94 (0.96) hp / mana / n] [321.7 hp / sec / n] - normal
[3.0sec 824mana] [1032-1090 avg.1061] [1.29 (1.32) hp / mana / n] [353.7 hp / sec / n] - Talent: psychiatric treatment, intensive treatment to pray
Druid
Related gift description:
Strengthen the Healing Touch: Healing Touch (Healing Touch) mana cost reduced by 15%
Nature's gift: Healing Touch (Healing Touch), Rejuvenation (Rejuvenation), heal (Regrowth) and quiet (Tranquility) the effect of an increase of 5%
Empowered Rejuvenation: Rejuvenation (Rejuvenation) the effect of an increase of 15%
Healing Touch (Healing Touch) 10 ?
[3.5sec 790mana] [1890-2230 avg.2060] [2.61 (2.69) hp / mana] [588.6 hp / sec] - normal
[3.5sec 671mana] [1984-2341 avg.2162] [3.22 (3.33) hp / mana] [617.7 hp / sec] - Talent: Strengthening Healing Touch, a natural gift
Heal (Regrowth) 9 ?
[2.0sec 880mana] [1003-1119 avg.1061] [1.21 (1.24) hp / mana] [530.5 hp / sec] - normal part of the direct treatment
[21.0sec 880mana] [1064] [1.21 (1.24) hp / mana] [50.7 hp / sec] - normal part of continuous therapy
[23.0sec 880mana] [2067-2183 avg.2125] [2.41 (2.49) hp / mana] [92.4 hp / sec] - normal, integrated
[2.0sec 880mana] [1053-1174 avg.1113] [1.26 (1.30) hp / mana] [556.5 hp / sec] - talent: a natural gift, part of the direct treatment
[21.0sec 880mana] [1117] [1.26 (1.30) hp / mana] [53.2 hp / sec] - talent, part of continuing treatment
[23.0sec 880mana] [2170-2291 avg.2230] [2.53 (2.60) hp / sec] [97.0 hp / sec] - talent, comprehensive
Rejuvenation (Rejuvenation) 10 ?
[12.0sec 335mana] [756] [2.26 (2.44) hp / mana] [63.0 hp / sec] - normal
[12.0sec 335mana] [907] [2.71 (2.93) hp / mana] [75.6 hp / sec] - talent: a natural gift, Empowered Rejuvenation
Quiet (Tranquility) 4 ?
[10.0sec 1235mana] [1470] [1.19 (1.21) hp / mana / n] [147.0 hp / sec / n] - normal
[10.0sec 1235mana] [1543] [1.25 (1.28) hp / mana / n] [154.3 hp / sec / n] - talent: Nature's gift
Paladin
Related gift description:
Strengthening the Light: Light (Holy Light) the effect of an increase of 12%
Enhanced flash: Flash (Flash of Light) mana cost reduced by 12%
Treatment of secondary skills Description:
Blessing (Blessing of Light) 3 levels: target friendly blessing to target increased by 400, the light effects, flash effects to add 115 for 5 minutes each while the Paladin can only use a blessing of a target.
Holy Light (Holy Light) 8 ?
[2.5sec 580mana] [1246-1388 avg.1317] [2.27 (2.37) hp / mana] [526.8 hp / sec] - normal
[2.5sec 580mana] [1395-1554 avg.1474] [2.54 (2.66) hp / mana] [589.6 hp / sec] - talent: Strengthening the Light
[2.5sec 580mana] [1795-1954 avg.1874] [3.23 (3.38) hp / mana] [748.6 hp / sec] - gifted with the Blessing of Light
Flash (Flash of Light) 6 ?
[1.5sec 140mana] [343-383 avg.363] [2.59 (3.16) hp / mana] [242.0 hp / sec] - normal
[1.5sec 123mana] [343-383 avg.363] [2.95 (3.59) hp / mana] [242.0 hp / sec] - talent: Strengthening flash
[1.5sec 123mana] [458-498 avg.478] [3.89 (4.73) hp / mana] [318.7 hp / sec] - gifted with the Blessing of Light
Shaman
Related gift description:
Intensive therapy wave: Healing Wave (Healing Wave) to reduce the cast time of 0.5 seconds
Tidal Focus: The mana cost of healing spells by 5%
Totemic Focus: totem mana cost of spells reduced by 10%
Twilight: Increase Healing Stream Totem (Healing Stream Totem) duration of 15%
Strengthening Healing Stream Totem: Healing Stream Totem (Healing Stream Totem) the effect of an increase of 20%
Purification: 10% increase healing cheap wow gold spell effects
Lesser Healing Wave (Lesser Healing Wave) 6 ?
[1.5sec 380mana] [832-928 avg.880] [2.32 (2.48) hp / mana] [586.7 hp / sec] - normal
[1.5sec 361mana] [915-1020 avg.967] [2.68 (2.87) hp / mana] [644.7 hp / sec] - Talent: Tidal Focus, purification
Healing Wave (Healing Wave) 9 ?
[3.0sec 615mana] [1367-1561 avg.1464] [2.38 (2.48) hp / mana] [488.0 hp / sec] - normal
[2.5sec 584mana] [1503-1717 avg.1610] [2.76 (2.88) hp / mana] [644.0 hp / sec] - Talent: intensive treatment wave, tidal concentration, purification
Treatment chain (Chain Heal) 3 ?
[2.5sec 405mana] [551-629 avg.590 * 1.75 = 1032] [2.55 (2.72) hp / mana] [412.8 hp / sec] - normal
[2.5sec 384mana] [606-691 avg.648 * 1.75 = 1134] [2.95 (3.14) hp / mana] [453.6 hp / sec] - Talent: Tidal Focus, purification
Healing Stream Totem (Healing Stream Totem) 5 ?
[60.0sec 125mana] [420] [3.36 (4.20) hp / mana / n] [7.0 hp / sec] - normal
[69.0sec 112mana] [579] [5.17 (6.43) hp / mana / n] [8.4 hp / sec] - Talent: Totemic Focus, dusk, and strengthen Healing Stream Totem
Comparison of the occupational therapy
Mana per second therapeutic dose (HPM, Healing Per Mana point, the healing spells cost, a value greater healing spells cost-effective as possible) rating. This position calculated in accordance with the best talent to strengthen, not equipped to consider influence. (Unit: hp / mana)
No. 01 3.89 (Paladin - Flash + Blessing of Light)
No. 02 3.47 (Pastor - great therapy)
No. 03 3.23 (Paladin - Light + Blessing of Light)
No. 04 3.22 (Druid - Healing Touch)
No. 05 3.09 (Pastor - Recovery)
No. 06 2.95 (Paladin - Flash)
No. 07 2.91 (Pastor - treatment)
No. 08 2.76 (Shaman - Healing Wave)
No. 09 2.71 (Druid - Rejuvenation)
No. 10 2.68 (Shaman - Lesser Healing Wave)
No. 11 2.56 (Rev. - Rapid Treatment)
No. 12 2.54 (Paladin - Holy Light)
No. 13 2.53 (Druid - healing)
No. 14 2.22 (Pastor - Small treatment)
The following spells are not into the rankings at the same level, the scope of treatment or because they are calculated in different ways
1.29 (Rev. - Treatment of prayer)
1.25 (Druid - quiet)
2.95 (Shaman - Chain Heal)
5.17 (Shaman - Healing Stream Totem)
Healing per second (HPS, Healing Per Second, that the efficiency of healing spells, this value the greater the efficiency of the better healing spells) rankings. Strengthen this position in accordance with the best talent basis, without regard to equipment affected. (Unit: hp / sec)
No. 01 796.6 (Pastor - Big treatment)
No. 02 748.6 (Paladin - Light + Blessing of Light)
No. 03 648.7 (Rev. - Rapid treatment)
No. 04 644.7 (Shaman - Lesser Healing Wave)
No. 05 644.0 (Shaman - Healing Wave)
No. 06 617.7 (Druid - Healing Touch)
No. 07 589.6 (Paladin - Holy Light)
No. 00 556.5 (Druid - healing, direct treatment part, excluding rank, compared with only)
No. 08 318.7 (Paladin - Blessing of Light Flash +)
No. 09 317.3 (Pastor - treatment)
No. 10 242.0 (Paladin - Flash)
Article 11 97.0 (Druid - healing, comprehensive)
12th 75.6 (Druid - Rejuvenation)
13th 67.5 (Pastor - Recovery)
14th 64.0 (Pastor - Small treatment)
No. 00 53.2 (Druid - healing, continuous treatment part, excluding rank, compared with only)
The following spells are not into the rankings at the same level, the scope of treatment or because they are calculated in different ways
353.7 (Pastor - Treatment of prayer)
154.3 (Druid - quiet)
453.6 (Shaman - Chain Heal)
8.4 (Shaman - Healing Stream Totem)
Comprehensive ranking. This position was taken two top ranking and the ranking, the smaller the number the more toward the front, the more angle, the better healing spells. If the same points, HPS high front row
This position has no real meaning, do not represent the actual merits of this skill for reference purposes only.
No. 01 Rev. - Big treatment (3 = 2 +1)
No. 02 Paladin - Blessing of Light Flash + (5 = 3 +2)
No. 03 Paladin - Light + Blessing of Light (9 = 1 +8)
No. 04 Druid - Healing Touch (10 = 4 +6)
No. 05 Shaman - Healing Wave (13 = 8 +5)
No. 06 Rev. - Rapid treatment (14 = 11 +3)
No. 07 Shaman - Lesser Healing Wave (14 = 10 +4)
Rev. No. 08 - Treatment (16 = 7 +9)
No. 09 Holy Knight - Flashing (16 = 6 +10)
Rev. No. 10 - Recovery (18 = 5 +13)
11th Druid - Rejuvenation (21 = 9 +12)
12th Paladin - Holy Light (22 = 12 +10)
13th Druid - healing (24 = 13 +11)
14th Pastor - Small treatment (28 = 14 +14)
All other content related to occupational therapy
Pastor
State treatment
Dispel Magic (Dispel Magic): disperse the target friendly body of harmful magic effects or two upon two beneficial magic enemy targets
Cure (Cure Disease): Remove target friendly body effects of a disease
Absorption of the disease (Abolish Disease): every 5 seconds to remove effects of a disease target friendly body for 20 seconds,
Other treatment-related natural
Focused Casting (Focused Casting): natural skills. Activated by injury to the cast time is no longer slow down for 8 seconds. Cool 1 minute.
Mind concentrated (Inner Focus): natural skills. Activated to reduce consumption of 100% under the spell, if spell hit effect with heavy blows to the rate increase of 25%. Cool 5 minutes.
Holy Specialization (Holy Specialization): increased holy spell hit rate of 5% weight
Exquisite (Subtlety): The hatred caused by healing spells reduced by 20%
Strengthen the rapid treatment (Improved Flash Heal): cast Flash Heal was 70% chance to avoid being hurt interrupted
Druid
State treatment
Remove Curse (Remove Curse): Remove target friendly body effect of a curse
Absorption of toxins (Abolish Poison): every 2 seconds to remove a toxic effect of target friendly body for 8 seconds
Other treatment-related natural
Omen of Clarity (Oemn of Clarity): natural skills. Melee weapon enchants, so attack has a chance to enter the zero mana cost state, this state, the next damage spell or mana cost of treatment to reduce 100%, with a magic for 5 min.
Natural focus (Nature's Focus): display their treatment and healing touch, 60% chance to avoid interruption caused by damage.
Exquisite (Subtlety): The hatred caused by healing spells reduced by 20%
Natural speed (Nature's Swiftness): natural skills. Activated to become the next moment with nature. Cool 3 minutes.
Enhanced healing (Improved Regrowth): healing by 50% Hit Chance
Poly fine (Innervate): natural skills. Increase the target's mana regeneration rate by 400%, and allows target casting speed response time to 100% mana for 20 seconds. Cool 6 minutes.
Paladin
State treatment
Purification (Purify): Remove target friendly body of a toxic effect and the effect of a disease
Clean (Cleanse): Remove target friendly body of a poison effect, 1 disease effect, and a magical effect
Other treatment-related natural
Concentrate (Spiritual Focus): Light and flash to display their 70% chance to avoid interruption caused by damage. (Note: you can meet the Sheng Qi's focus ring is not interrupted 100%)
Gift of God (Divine Favor): natural skills. After activation, the next Holy Light or Flash 100% blow. Cool 2 minutes.
Shaman
State treatment
Cure (Cure Disease): Remove target friendly body effects of a disease
Cure poison (Cure Poison): Remove target friendly body of a drug effect
Purification (Purge): remove two hostile beneficial magic effects on the target (not a state treatment of this theory)
Illnesses and Totem (Disease Cleansing Totem): every 5 seconds to remove totem friendly within 20 yards around a disease effect, continue 1.5 minutes
Qudu Totem (Poison Cleansing Totem): Remove totem every 5 seconds within 20 yards around a toxic effect of friendly, sustainable 1.5 minutes
Grounding Totem (Grounding Totem): every 10 seconds to remove totem friendly around a harmful magic effects, sustained 45 seconds
Shock Totem (Tremor Totem): will be within 20 yards around the totem friendly state in the awakening from the harmful (the specific results, please teach)
? not used have not seen a shaman, so be grateful if that has the wrong place
Other treatment-related natural
Improved Lesser Healing Wave (Improved Lesser Healing Wave): When displaying Lesser Healing Wave 75% chance not to be interrupted by injury
Tidal Mastery (Tidal Mastery): treatment and Nature damage spells a 5% increase blow chance
Natural speed (Nature's Swiftness): natural skills. Activated to become the next moment with nature. Cool 3 minutes.