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Ice Act of the world


Points have been allocated: 71 Requires Level: 80

Arcane 2:00 
* Arcane subtlety 2 / 2
Make your chance of spells will be dispelled by 30%, and your Arcane spells threat posed by a 40% reduction.

 

 Not learn Flame
Frost 69 points
* Empowered Frostbolt 5 / 5
So you reduce the cast time of Frostbolt 0.5 seconds.

* Ice 3 / 3
Make your Frost Nova, Cone of Cold, Ice Block, and Icy Veins spells by 20% reduction in cooling time.

* Ice debris 5 / 5
Make your Frost spells crit damage bonus increased to 100%.

* Frostbite 3 / 3
Effects to make your cold 15% chance to freeze target for 5 seconds.

* Elemental Precision 3 / 3
Make your fire and frost spells mana cost reduced by 3%, hit chance increased by 3%.

* Freezing Frost 3 / 3
Make your cold duration of effect of 3 seconds, and to the slowing effect on the target by 10%.

* Piercing 3 / 3
Make your Frost damage spells have increased 6%.

* Icy Veins 1 / 1
Increase your spell casting speed, so that all spell casting speed by 20%, to avoid injury and increase the likelihood of interrupting 100% of the caster, the effect lasts 20 seconds.

• Strengthening Blizzard 2 / 3
To increase your blizzard cold spell effects, reducing the target's movement speed by 50%. Continued to 1.5 seconds.

* Arctic Reach 2 / 2
Make your Frost Nova and Cone of Cold and Frostbolt effective radius, ice spear, deep freeze and snowstorm of the range of 20%.

* Ice 5 / 5
So that all your spells hit the enemy was frozen to 50% critical strike chance.

* Rapid cooling 1 / 1
After activation, so that all of your frost spells the end of the cooling time.

• Strengthening Cone of Cold 3 / 3
Make your Cone of Cold damage increased by 35%.

* Frozen 2 / 2
Allows you to rapid cooling, Ice Barrier, Summon Water Elemental depth of freezing and cooling time spells reduced by 20%.

* Winter's Chill 3 / 3
Frost damage spells of your system 100% chance to add the depths of winter cold effects, so Arcane, Fire Department and Frost spells on the target caused by critical strike chance by 2%, the effect of 15 sec. Stacking up to 5 times.

* Broken barrier 2 / 2
Your Ice Barrier is destroyed when the 100% chance of freezing within 10 yards around all the enemies for 8 seconds.

* Ice Barrier 1 / 1
Immediate target with magic shield, can absorb 438 points of damage, for 1 minute. As long as the shield there, the cast of protected persons will not be interrupted.

* Freezing wind 5 / 5
So that all of your Frost damage spells a 5% increase melee and ranged attacks are less likely to hit 5%.

Efficiency * Frostbolt 2 / 2
Make your Frostbolt damage caused increased value of your spell power equal to 10%, while your Frostbolt critical strike chance increased by 4%.

* Frost refers to 2 / 2
Frost damage spells of your department, 10% chance that additional Frost effect, to make cheap wow gold you the target of Frost spells cast as the target will be frozen, the effect for 4 seconds.

* Frozen thinking 3 / 3
Your Frost damage spells a 15% chance to make your next Fireball into instant cast and not consume mana.

* Summon Water Elemental 1 / 1
Call a water element for the caster operations, continuing 45 seconds.

• Strengthening Water Elemental 3 / 3
Make your calls to increase the duration of the water element in 15 seconds. In addition you will also make all the water element team or team member every 5 seconds to restore the 3% mana.

* Penetrating Bone cold 5 / 5
Make your Frostbolt, Ice Rocket and ice spear damage increased by 5%, and the cold of the slowing effect on the target by 10%.

* Deep freeze 1 / 1
On the target causing 694-806 Frost damage and to stun the target point for 5 seconds. Can only be cast on frozen target.