Wow power leveling DK talent at all stages
From 55-58.. . Frankly that is taking the task. What talent do not need to add. Quite simple. .
58 directly to the Mars bar. Talent is as follows ~ ~ because I got to 68 you can go to Arthas. . So this gift is a 68 before, and suggest that you first add the evil ~
Points have been allocated: 59 Requires Level: 68
33 blood
* Killing 2 / 2
When you kill one you can experience the value and honor the value of the target, you will receive up to 20 points runic power. In addition, under a state of war you get 2 points every 5 seconds, runic power.
* The collapse of 3 / 3
To combat blood, heart attack and annihilation of critical strike chance of causing increased by 9%, and your evil aura in the blood or under the threat generated by 25%.
* Blood breath 3 / 3
In your remote or melee attack by hitting 15% chance after the blood of the atmosphere effect was to make your next 3 melee attacks can generate 5 runic power. This effect can only be triggered once every 20 seconds.
* Hands Weapon Specialization 2 / 2
Make your hands hurt melee weapons increased 4%.
* Rune of Stream 1 / 1
Rune will be a blood into a life total of 10% and treat you.
* Dark award 5 / 5
Make your weapons, spells, skills, critical strike chance by 5%.
* Death Rune master 3 / 3
When you fight against the death or annihilation hits the target, a 100% chance to make Rune of Frost and the evil in its activation into a death rune.
• Strengthening Rune streaming 3 / 3
Rune streaming back 100% increase in the value of life, reducing the cooling time 30 seconds.
* Vendetta 3 / 3
Every time you kill one you can experience the value of the target value or honor, you will be back up to 6% of the total value of life.
* Hardened 3 / 3
To your strength and endurance increase in the gross value of 6%, precision is increased by 6%.
* Blood mark 1 / 1
The blood of the enemy to impose a mark. Whenever the marked enemy deals damage to a target, the target will revert to 4% of total life. Blood mark for 20 seconds.
* Blood Revenge 3 / 3
Your weapons, spells or skills that attack hit crit, you in 30 seconds the physical damage caused by increased 3%. This effect can stack up to 3 times.
* Blood of dead worm 1 / 3
Your weapon attacks have a 3% chance that target the blood of Article 2-4 hatched dead insects. Blood of dead worm will attack your enemies, and your treatment. Blood of dead worm for 20 seconds or until killed.
Frost did not learn
26 points evil
* Evil invasion 2 / 2
Make your Plague Strike, Death Strike and Scourge Strike crit chance of causing increased by 6% crit damage bonus increased by 30%.
* Sick 3 / 3
Death Coil damage to and treatment by 15%, Reduces the cooldown of Death and Decay 15 seconds.
* Infection 2 / 2
To infected blood plague and frost effects to increase the duration of 6 seconds.
* Evil command 2 / 2
So that death grip to reduce cooldown 10 seconds.
* Hungry For Undead 3 / 3
The power to make your total increase of 3%, you of your strength and stamina Ghoul by 60%.
* Attack 3 / 3
To combat the plague, epidemic, and the blood boiling hot skills increase the damage by 30%.
* Corrupt 5 / 5
Your auto attacks cause an additional 10% of the damage.
* Death comes 2 / 2
You become as irresistible as death. All fear effects of coma and the role of your time 20% of your riding speed by 20%. This effect does not increase with the speed of the effect of any superimposed.
* Shadow of Death 1 / 1
To your strength and endurance increase in the gross value of 2%. In addition, when you die, you can still continue to fight 45 seconds into a ghoul.
* Elegy 2 / 2
Make your death blow to annihilation, Plague Strike and Scourge Strike runic power generated by increased 5 points.
* Ghoul Lord of 1 / 1
Your dead back to life by magic calls as your pet ghoul, and under your control. Unlike other Death Knight Ghoul, your pet will not have the duration limit.
Read for yourself, I usually hit single, it is the plague of anti - ice - Fever - Death entangled - annihilation. This usually dead. . If not dead, coming side. .
General Mars, AE more opportunities. Can pull 4,5 only, and then put Death and Decay - Fever - death entangled so. . . When the proposed AE and play a pet. Because this gift is that you killed one each. Will be able to return to the blood. . Basically need to do the floor. . If there is no single evil forever mobility, single blood practiced slow. . . Suggestion is to use my talent. Guarantee you cool! ! ! !
Weapons have no expectations. . It is best to use an ax. Prepare for the future! ! Skilled ah! ! !
68 to the new maps. . The task is simple. . But you will find ?? slow. . . I really, personal experience! !
By the way, direct to brush FB great! ! ! Experience in multi-ah, and simple. . AE's great! !
Said to the question! ! Recommendations to the new map enchant talent! ! AE is not a strange chance, but rather, not a month to play faster. . And I think more people. AE is not much you! !
Points have been allocated: 71 Requires Level: 80
Blood 56 points
* Killing 2 / 2
When you kill one you can experience the value and honor the value of the target, you will receive up to 20 points runic power. In addition, under a state of war you get 2 points every 5 seconds runic power.
* The collapse of 3 / 3
To combat blood, heart attack and annihilation caused by critical strike chance increased by 9%, and your evil aura in the blood or under the threat generated by 25%.
* Blade Armor 5 / 5
Every 180 points of your armor can increase your attack power by 5.
* Blood breath 3 / 3
In your remote or melee attack by hitting 15% chance after the blood of the atmosphere effect was to make your next 3 melee attacks can generate 5 runic power. This effect can only trigger once per 20 seconds.
* Hands Weapon Specialization 2 / 2
Make your hands hurt melee weapons increased 4%.
* Rune of Stream 1 / 1
Will be a blood rune into 10% of the total value of life and treat you.
* Dark award 5 / 5
Make your weapons, spells, skills, critical strike chance by 5%.
• Strengthening Rune streaming 3 / 3
Rune streaming back 100% increase in the value of life, reducing the cooling time 30 seconds.
* Vendetta 3 / 3
Every time you kill one you can experience the value of the target value or honor, you will be back up to 6% of the total value of life.
* Bloody invasion 3 / 3
So your blood and heart attack damage against 18% increase on the targets affected by the disease increases by 60% additional damage.
* Hardened 3 / 3
To your strength and endurance increase in the gross value of 6%, precision is increased by 6%.
* Blood mark 1 / 1
The blood of the enemy to impose a mark. Whenever the marked enemy deals damage to a target, the target will revert to 4% of total life. Blood mark for 20 seconds.
* Blood Revenge 3 / 3
Your weapons, spells or skills, play critical hit attack, you in 30 seconds the physical damage caused by increased 3%. This effect can stack up to 3 times.
* The power of hatred 2 / 2
Your blood and heart fight against a 50% chance to jam is no 100% chance to around 45 yards the team members within the 10% increase attack power for 10 seconds. In addition, the strength of your value will be permanently increased by 2%.
* Blood of dead worm 3 / 3
Your weapons attacks of 9% chance that target the blood of Article 2-4 hatched dead insects. Blood of dead worm will attack your enemies, and your treatment. Blood of dead worm for 20 seconds or until killed.
* Sudden Doom 5 / 5
Your blood and heart fight against 20% chance to cast you in the cheap wow gold next 15 seconds will cause an explosion hit Death Coil consume no runic power.
* Heart against 1 / 1
Immediate target, causing 60% weapon damage 75 points, additional damage on the target effect of each disease will cause the heart attack damage increased 37.5 points, and to the target in the next 10 seconds can not use the rapid effects.
* Mograine power 3 / 3
Make your blood boil, blood combat, combat death, heart attack and annihilation skills to the critical damage bonus increased 45%.
* Blood filling 5 / 5
When your life is higher than 75%, your damage by 10%. Also to improve your precision value 5.
Frost 5:00
* Tough 5 / 5
So you get the equipment and armor increased by 15%, you are reducing all speed to shorten the duration of effect of 30%.
10 evil
* Evil invasion 2 / 2
Allows you to combat the plague, the death blow to combat and natural disasters caused by critical strike chance increased by 6% crit damage bonus increased by 30%.
* Sick 3 / 3
Death Coil damage to and treatment by 15%, Reduces the cooldown of Death and Decay 15 seconds.
* Evil command 2 / 2
So that death grip to reduce cooldown 10 seconds.
* Hungry For Undead 3 / 3
The power to make your total increase of 3%, your strength and your stamina Ghoul by 60%.
Proposed ax with both hands. . Crit Shuangsi you first add the evil, and finally add a layer of blood 2 blade armor and ice 5:00! !
So you do not have to rest. .
Monster Fighting Method: anti - ice - a pool of blood - Suixin - death entangled. . . Strange basically hung up ~ ~ drawback is that a pool of blood runes feel too little. .