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Wrath of the Lich King 8885 version of the new Shaman spell Element The new spell - Wind Shock: the power of impact with the gust of your goals, do no harm, but lowering your threat on the target value, so that it may reduce the probability of attacking you. Also interrupts casting, and it can not be cast in 2 seconds of the spells. Only one, 16-grade school, consumed 8% of base mana, 20 yd range, 6 second cooldown (do not know the total cooling and other earthquake hit, but basically it that is shared) Element pledge: officially changed to "Your spell crit will make your team or team members are elements vowed effects and improve their crit rate (note the word does not spell) 3 / 5% for 15 seconds", still Two talent. Totem of Wrath: There are four levels, the effect to read: "In 40 yards to increase the scope of the French team or team member injuries 100/120/140/160 points (% of errors), and to affect the enemy is within spell crit chance by 3% in the two minutes. " Increase Predictable: to 3:00, the effect is "likely to increase your dodge by 1/2/3%, and so the role of any disarmament 16/25/50% less time, do not disarm the other to reduce the effect of time or skills stack" . Guardian Totems: BUG amended to add as Stoneskin Totem armor, so this talent on the strengthening of stone Totem changed to "make your Stoneskin Totem of the additional armor increased by 10/20%." Resume Tides of power: to determine the duration of 20 seconds. Before the changes: According to the official blue paste, the same magic on the players will gain a "large-priority" of the law, "which means that if a player has demon intelligence, also received a stronger Arcane Intellect buff, he will get cheap wow gold Arcane Intellect the increase in intelligence value and the spirit of evil intelligence value received. (because of arcane wisdom to provide more intellectual than the devil Intelligence) ", also part of the gain (to have) / minus interest (the enemy) effects of the amendment and incorporation. Element Element Oath: According to the official blue stickers to "improve the team members 5% spell crit rate", and the present as "your spell crit will be elements of your team vowed to effect their spells and skills to reduce the mana cost 2% spell crit damage by 2%, stacking 3 times for 15 seconds. " Visible impact of both the individual and the impact of changes in methods, but also know there are a few new elements pledge class (5/10/15? Or just 5%?) Totem of Wrath: According to the official Blue Posts, to "increase the fixed law of a wound, and to affect the enemy is within the scope of spell crit chance increase", not knowing the impact of the new totem range (since it is not purely "Friendly" totem a). Increase Heroic: after the release of relevant personnel (ie, caster / beneficiaries) will be "exhausted" effect, with the effect of caster and beneficiaries can not be re-cast, can not again be affected, for 5 min. Bloodthirsty: after the release of relevant personnel (ie, caster / beneficiaries) will be "satisfied" effect, with the effect of caster and beneficiaries can not be re-cast, can not again be affected, for 5 min. |
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- 23 Warrior Devastate FAQ
- 2010-09-13


